right now monsters are just considered done when they reach their target level and optionally when they are at max awakenings. ideally there would be more options to determine when a monster is "done".
i can kind of picture there being a checklist of monsters properties that need to be fufilled for your creature to be considered done, such as: +297, max awoken, full latent awakenings.
alternatively i could picture a more robust system for setting targets for your cards where you could just define what "done" is on a card by card basis (i.e. setting how many awakenings you plan on getting, how many + eggs you plan on putting on it, what skill level you plan on getting, what latents you plan on getting, and so on). in this case specifically having options on the default targets would be really nice to have to (with the default defaults matching what we have now)
right now monsters are just considered done when they reach their target level and optionally when they are at max awakenings. ideally there would be more options to determine when a monster is "done".
i can kind of picture there being a checklist of monsters properties that need to be fufilled for your creature to be considered done, such as: +297, max awoken, full latent awakenings.
alternatively i could picture a more robust system for setting targets for your cards where you could just define what "done" is on a card by card basis (i.e. setting how many awakenings you plan on getting, how many + eggs you plan on putting on it, what skill level you plan on getting, what latents you plan on getting, and so on). in this case specifically having options on the default targets would be really nice to have to (with the default defaults matching what we have now)