madcowfred / padherder-issues

PADherder issues only
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Suggestion: Materials needed in [XP] #261

Open dumdummuoi opened 10 years ago

dumdummuoi commented 10 years ago

More granularity for material priority. Currently we have material reminders categorized by the monster's priority, but for monsters with multiple levels of evolution, you don't immediately need materials for the tier that's two steps from your current one until you've fed it a certain amount of XP.

Example: If you have a level 8 Highlander at "High" priority, the materials to turn him into More Cu Chulainn, the Hero (2 tiers away) would be lower priority than, say, the materials to turn a level 70 Dragon Knight into ADK even if the Dragon Knight is only set at "Medium" priority since most people will need at least a few days to pump ~1.8 mil XP into Highlander.

Hope that makes some sort of sense. I'm not really sure what would be the best way to implement this. Maybe just an account option to sort by monster priority vs by proximity to max level?

madcowfred commented 10 years ago

I've found this a bit annoying with my alt account, I don't particularly care about materials for an evolution 4 steps away. I'm not sure how I want to resolve this, maybe just have reminders only be the next step? It could also be an option easily enough.

dumdummuoi commented 10 years ago

But if the step after next is only ~30K/some-low-number XP away, you'll probably want to gather the materials for both steps when the appropriate dungeon comes up. Maybe an option to display reminders for monsters at all priorities within a certain number of XP of evo-readiness and allow the user to choose what that number is? So say someone chooses 200000 XP, then you'd display reminders for 2 steps of evolution if the total XP required to reach the 2nd step is less than 200000.

OR have this not be a "reminder" but some kind of filter option on the "My Materials" page where you can see all the materials you'll need soon, rather than just stuff for the current day.

Would this be overly complicated to code? Now that I've typed it all out it certainly sounds complicated.

madcowfred commented 10 years ago

Oh right, things like a starter dragon can be evoed 3 or 4 times for 200k XP. I like the "display reminders for monsters needing <= n XP" idea, would probably want to pick an arbitrary default value (150k for a single super king?) and have it changeable in the My Account of horrors.

Not overly complicated, I think reminders/materials shares some code so I'd just have to make sure I don't break materials.

FaxCelestis commented 10 years ago

It may be easier to just have a toggle option that degrades each evo one step in priority. IE: I have this toggle active, so priorty High Highlander's evo materials are High to evo from Highlander to Cu Chulainn, the Green Lancer; Medium to evo from Cu Chulainn, the Green Lancer to More Cu Chulainn, the Hero; and Low to evo from More Cu Chulainn, the Hero to Noble Wolf King Hero, Cu Chulainn.