Closed truthgoddess closed 5 years ago
Looks great, @truthgoddess! I have some comments:
Add more comments to your code for teachers to reference and update the Woof version
I'm not sure this is necessary but I can be convinced! - "recommended that you create variables to represent things like the space between your buttons, the x values, and y values of each button. To make your buttons line up nicely, reference those variables and use math to define x and y values in terms of each other."
Do you think there would be value in gamifying this a bit more by creating a character that asks you to flip the coin or having something happen based on the result? Like, "do you think you'll get more heads than tails? You win." Just a thought.
Why are functions recommended in Step 4?
Should you explain the difference between experimental and theoretical probability?
Slightly awkward sentence: "Make the first coin that appears appear on the upper left of the screen."
Hi @madduccino.
Thanks. any tips and advice would be great.
Also thought we could add a bonus step that is an autoflip button, but not sure it is necessary because I think it is hard enough.
Awesome work @truthgoddess !
Greetings @madduccino et al!
V 1.0 of what I initially called Coin Flipper is ready for your review.
Let me know your thoughts so I can integrate them and get a better version ready for you and the curriculum.
Cheers.