Around half of the current Level 2 projects are variations on a similar theme. In Hover Crab, you catch fish rising from the bottom of the screen; in Apple Catcher, you catch apples falling from the top of the screen; in Go, you match the color of balls falling from the top of the screen. I wanted to create a project that resembled Apple Catcher in terms of difficulty, but where the code and the final product would feel very different.
Note that I haven't had a lot of opportunities to test this one with students yet, and I think some of the language could still do with a little tweaking.
https://coding.space/launchpad/dcbb02ad-d95b-45b1-b099-cf61da3cc591
Around half of the current Level 2 projects are variations on a similar theme. In Hover Crab, you catch fish rising from the bottom of the screen; in Apple Catcher, you catch apples falling from the top of the screen; in Go, you match the color of balls falling from the top of the screen. I wanted to create a project that resembled Apple Catcher in terms of difficulty, but where the code and the final product would feel very different.
This is what I ended up with: https://coding.space/launchpad/dcbb02ad-d95b-45b1-b099-cf61da3cc591
Note that I haven't had a lot of opportunities to test this one with students yet, and I think some of the language could still do with a little tweaking.