Open tws0002 opened 7 years ago
I never did, but you can probably add the OBQ dir path to arnold's shaders path so it will look for shaders there. ALShaders might have a more detailed env install instructions. Tell me how it goes. Cheers.
On Mar 28, 2017 10:51 AM, "Desmond" notifications@github.com wrote:
Hi,
Can I install Obq_shader by using environment variables? instead of copy everything into the Arnold folder!!
for example ARNOLD_PLUGIN_PATH=C:\solidangle\alShaders\bin MTOA_TEMPLATES_PATH=C:\solidangle\alShaders\ae
Thanks Desmond
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If you are using the Obq_Shaders soley inside of Maya and MtoA you could also create an Obq_Shaders.mod Maya module file for loading the shaders.
Depending on how you layout your Obq_Shaders folder the module file would look a bit like this:
+ Obq_Shaders 1.0 C:\solidangle\Obq_Shaders
ARNOLD_PLUGIN_PATH+:=shaders
MTOA_TEMPLATES_PATH+:=ae
MAYA_SCRIPT_PATH+:=ae
PYTHONPATH+:=ae
[r] presets: presets
[r] icons: icons
Hi thanks for the reply.
hey Andrew how can I load .mod file into maya? (sorry never use .mod before) bcos I try to keep everything in server drive so everyone in the studio can load without install to each system.
Thanks Desmond
Simply add .mod dir to MAYA_MODULE_PATH.
On Mar 29, 2017 11:07 AM, "Desmond" notifications@github.com wrote:
Hi thanks for the reply.
hey Andrew how can I load .mod file into maya? (sorry never use .mod before) bcos I try to keep everything in server drive so everyone in the studio can load without install to each system.
Thanks Desmond
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Hi Desmond.
A Maya Module file is a text file with the .mod extension. It can go in the shared modules folder, the Autodesk Maya program's own modules folder, or the user prefs Maya modules folder:
C:\Program Files\Autodesk\Maya<Version>\modules\
C:\Program Files\Common Files\Autodesk Shared\Modules\Maya\<Version>
C:\Users\<User Name>\Documents\maya\<Version>\modules
and as @madesjardins commented you can also define your own modules environment path variable "MAYA_MODULE_PATH" entry, too.
These help pages on Maya module files should help get you started.
Autodesk Around the Corner Blog - Distributing files on Maya - Maya modules
Hi,
Can I install Obq_shader by using environment variables? instead of copy everything into the Arnold folder!!
for example ARNOLD_PLUGIN_PATH=C:\solidangle\alShaders\bin MTOA_TEMPLATES_PATH=C:\solidangle\alShaders\ae
Thanks Desmond