Open madeso opened 8 years ago
Why do you want to add games to an IDE? Don't you think it would be more wise to publish games seperately?
Mainly 2 reasons:
Currently the only games that are added, are the standard wxWidgets demos so most of the work has gone to fixing the ui interface and trying to come up with a good code structure that can handle different edtiors (it's not complete but kinda works now). I'm not sure if I should add all the games, but I think a basic brainless game for your fingers like snake/2048/tetris would be a good addition so I could try out key events without the additional process/burden of adding the fake vim + prune editors that I also would like to add
So to sum it up, the main focus is not to "add games", it's to have a playground to work on requirements that other features need :)
Edit: It's also very possible that all the games will be removed later, kept as a easter egg or cmake option/build feature or work with a pomodoro timer etc as by then the ui/ux/code has been ironed out for the real 'editor-replacement's.
This is great for when you need to think and do something with your hands or relax for a few minutes before getting back to work. The wx samples has a card game and a minesweeper clone. It should also be pretty straight forward to add 2048 and tetris clone.