Open madgamer98 opened 1 year ago
So this looks to be some weird behavior in Morrowind, It seems that when you get a guard to chase you in an area from a bounty if you resist arrest and than disengage combat or switch cells the nearby guards will not try to apprehend you again. This behavior possibly gets triggered with any dialogue on a guard once you have a bounty. So the Lich specific dialogue triggers. Which currently doesn't always make them attack. That counts for the single arrest attempt in the area so other guards then stop trying to chase you.
It's possible that OpenMW changes this behavoir which is what causes #4 ? Letting them keep engaging and forcing dialogue over and over since they don't always attack after.
Need to uncomment the guard dialogue scripts to force combat after they engage at least.
Just testing this behavoir in OpenMW and yes guards immediatly will try to initiate dialogue again while you have a bounty if you resist arrest and then force stop combat with the console. That is exactly what's happening here.
Oh he even mentions he's using OpenMW in this comment. That confirms it. https://forums.nexusmods.com/index.php?/topic/1276786-lichcraft-2/page-10#entry56766471
OpenMW even had this issue themselves with Calm Humanoid that they had to put a specific check for. https://gitlab.com/OpenMW/openmw/-/issues/3863
The bounty of 8000 doesn't seem to make Guards actually aggro toward me. Could be a mod conflict on my install? Adding a 8000 bounty to myself without being a lich seems to have them aggro without an issue though.