madprof / alpha-ioq3

|ALPHA|'s fork of ioquake3
http://www.urtalphaclan.com/
GNU General Public License v2.0
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Build not reporting itself as Urban Terror server #3

Closed akincer closed 14 years ago

akincer commented 14 years ago

From a message on the urbanterror.net forums about our issue with servers not appearing in the in-game browser:

The servers are not reporting themselves as urbanterror servers.

The response is missing \game\q3ut4

madprof commented 14 years ago

It may be that I forgot some change that Mission had in his code base. I am pretty sure he successfully changed the default game type to q3ut4 somehow, but now that you report this I am not sure I dealt with all the places this has to be changed in. I'll take a look. Please also test if maybe supplying +set com_standalone 1 and +set fs_game q3ut4 on the command line will fix this for your servers.

madprof commented 14 years ago

It seems that this may have been a configuration problem after all. However, we also added a default "q3ut4" for "fs_game" when building STANDALONE, and since the "\game\q3ut4" is generated from "fs_game" this may be the fix as well. Waiting on confirmation from Divinity.

akincer commented 14 years ago

I used the build I generated from the repository and discovered that you MUST use +set fs_game q3ut4 in the start command. Without it, the server disappears from the in-game browser. As soon as I add it back in and restart the server, it reappears.

madprof commented 14 years ago

Did you use the latest code from our git repository? You may have to do a "git pull" to get the latest version. The weird thing is that we added code for exactly that case, so it should NOT be necessary (with the latest build from us) to do what you describe.

madprof commented 14 years ago

I guess it must work since I hear no more complaints. :-D

akincer commented 14 years ago

Sorry, been insane busy. Just now had time to test it. Yes, everything works perfectly. Thanks!