The real-world gRPC sets up a TCP connection between client and server. So when a node is down, the other side will return an error of connection broken down. However, in our simulation, the underlying network is a connectionless model, so nothing will happen when the peer is down.
The real-world gRPC sets up a TCP connection between client and server. So when a node is down, the other side will return an error of connection broken down. However, in our simulation, the underlying network is a connectionless model, so nothing will happen when the peer is down.