madvlad / ConcPerfect17

ConcPerfect17 is a completed 3D multiplayer platforming and physics based puzzle/racing game targeted for Windows machines.
GNU General Public License v3.0
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As a player I would like to spawn at a location based off of a marker #327

Closed xweskingx closed 6 years ago

xweskingx commented 7 years ago
madvlad commented 7 years ago

Usually, the player object is in the GameScene positioned where the player should "spawn" or gameplay should being.

With the introduction of the NetworkManager, Player prefabs are assigned in the properties of that component and are spawned in at some point.

I don't know where that point is defined or where we would make a list of possible spawn points.

xweskingx commented 7 years ago

@madvlad Could we just relocate the player transform to the location of 1 of 4 spawn points inside the start method for that player?

madvlad commented 7 years ago

how though