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maeda6uiui
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Mechtatel
Yet unfinished Vulkan-based game engine composed in Java
MIT License
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Change texture allocation status as thread safe
#17
maeda6uiui
closed
1 month ago
0
Not clean up invalid screen
#16
maeda6uiui
closed
1 month ago
0
Drop support of MP3 and WAV audio formats
#15
maeda6uiui
closed
1 month ago
0
Implement filled sphere and filled capsule
#14
maeda6uiui
closed
1 month ago
0
Apply transformation to normal vector
#13
maeda6uiui
closed
1 month ago
0
Implement tracking camera
#12
maeda6uiui
closed
2 months ago
0
Bump up version of imgui-java to v1.87.4
#11
maeda6uiui
closed
2 months ago
0
Rename classes related to physics and not add collision object to physics space by default
#10
maeda6uiui
closed
2 months ago
0
Implement tracking camera
#9
maeda6uiui
closed
2 months ago
0
glfwTerminate() crashes in full-screen mode
#8
maeda6uiui
opened
3 months ago
0
Improve loading of files (use Path, move standard assets)
#7
maeda6uiui
closed
3 months ago
0
Remove filepath from argument of compileShader()
#6
maeda6uiui
closed
3 months ago
0
Fix loading of files from JAR
#5
maeda6uiui
closed
3 months ago
0
Remove app info from settings
#4
maeda6uiui
closed
3 months ago
0
Load resolution of texture operations from settings
#3
maeda6uiui
closed
3 months ago
0
Resolution of texture operations is limited by the extent of swapchain
#2
maeda6uiui
closed
3 months ago
0
Application exits with error when resizing a window on Ubuntu 22.04
#1
maeda6uiui
opened
11 months ago
5