As a player advances in levels, they will easily defeat the weaker enemies. Increase the difficulty of enemies encountered as the player level progresses. This should be easy with the Levels attribute in the enemy json that already exists (once more enemies are added).
As a player advances in levels, they will easily defeat the weaker enemies. Increase the difficulty of enemies encountered as the player level progresses. This should be easy with the Levels attribute in the enemy json that already exists (once more enemies are added).