magcius / noclip.website

A digital museum of video game levels
https://noclip.website/
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Proper envmapping #651

Closed magcius closed 6 months ago

magcius commented 7 months ago

Noticeable on the windows in Deeprun Trench

magcius commented 6 months ago

Partially improved in 2ebb6330b1e320875628524dc3a52b8780a2a052 but I'm still seeing far more distortion than I would expect in Deeprun Tram. I wonder if doing the envmap math in the pixel shader improves things.

magcius commented 6 months ago

c99f58d7 makes things look pretty OK. Closing for now; hopefully this matches the game well enough.