Closed magdesign closed 4 years ago
Ah, sorry about that, not surprised I missed something while adding the pingpong - will look at this ASAP
I know you haven't got it in ping pong mode, but I had to rewrite quite a lot under the bonnet so this is definitely something just introduced due to the rewrite.
BTW, are the pauses in the clip above just the recording and not actual realtime?
Have you got any other clues? I haven't been able to reproduced this yet, sure I'll find it but...
A yes, its when EYE Layers 2 is activated on the mixer window, otherwise it works. and it looses the ping-pong state but plays on (as you mentioned, no big deal so far)...
the pauses are in the gif recording, its when looping... just a documentation issue
yes, I've already included ping pong, rev and local speed to swapping/cloning in next release.
The EYE Layers 2 thing doesn't make sense, also not replicating it here. I'll keep looking.
just digging to, can only replicate when chossing from a patch.... so maybe its because the patch with the EYE Layers 2 is saved on an older version...
yes, confirm, its only when you store a patch with EYE Layers 2 included and then load the patch.
Ah, its more likely it an old take, I warned that some old takes (ie one without any parts) could cause problems. Its also possible that is the actual patch saving/loading is not quite working with the new code. This sounds like a good route to check. Thanks.
you are right, with newer imported videos I can not cause the error.... so we might ignore and close the issue, will re-import my video library, no worries.
I've had a quick look over and still couldn't find anything, so I've released minor update 0.17.1 with the extra slot parameters being kept during cloning | swapping
FYI: you should only need to delete / edit the offending TAKE and re-save the patch
When moving media which is playing, it somehow freezes on the output:
Stopping and restarting it does not help, it stays freezed.