This is an intermediate step for other official formats like Archenemy (#2038), Two Headed Giant (#349) or even Horde Magic (excellent format for xMage).
That format like current free for all but players can attack-select only another team members. If all team members die -- game win. Many cards have wrong implementation and need to fix (example Pulse Of The Grid implementation with game.getState().getPlayersInRange() which return all other players, not team).
As idea: mark players as "not opponent" flag -- it can help to filter players in effects.
This is an intermediate step for other official formats like Archenemy (#2038), Two Headed Giant (#349) or even Horde Magic (excellent format for xMage).
That format like current free for all but players can attack-select only another team members. If all team members die -- game win. Many cards have wrong implementation and need to fix (example Pulse Of The Grid implementation with
game.getState().getPlayersInRange()
which return all other players, not team).As idea: mark players as "not opponent" flag -- it can help to filter players in effects.