magefree / mage

Magic Another Game Engine
http://xmage.today
MIT License
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AI: should computer opponent simulates the wrong choices? #6105

Open JayDi85 opened 4 years ago

JayDi85 commented 4 years ago

Current AI version uses cards/battlefield scores to make best choices (it's simulates game for current priority and tries all available actions, but targets/choices are same in all simulations). It's adds bad experience for users.

Example problem 1: AI boosts same creature all the time (it's most valuable for him) or try to destroy same opponent creature all the time (it's most dangerous for him). Example problem 2: AI will not sacrifice own creatures/life for more powerful effects in the feature;

It's can be improved by adding error possibility. As example:

jeffwadsworth commented 4 years ago

That would at least make the AI level relevant.