Open neYaANK opened 6 months ago
From what I see, the issue may be here https://github.com/promcteam/prorpgitems/blob/927b17fe0331afa3f78136468dc754b8956fcb60/src/main/java/su/nightexpress/quantumrpg/manager/listener/object/VanillaWrapperListener.java#L294C1-L295C1 As after using a spell, wand is not considered as a weapon and damage decreases by 1. In my case, we get 4 damage, that is later added to basic (5) damage and that's where we get 9 damage (5+4). Still, not sure how to handle it
This is damage done via the Magic plugin? Through casting a spell with a stick as a wand?
Yep, that's right. Divinity is not used, but installed and affects the damge dealt by Magic. And the wand is stick, yeah.
Is there an existing issue for this?
Current Behavior
Spell deals 9 damage
Expected Behavior
Spell deals 5 damage
Steps To Reproduce
Environment
latest.log
No response
Anything else?
No response