Open ronyan149 opened 11 months ago
If you look in stats.yml there's an option for capacity, which does exactly what you are talking about.
I think the best option here is to add that same capacity feature to the damage/defense files also.
I'll put this on our to do list.
ya,I saw "capacity" in stats.yml but I didn't see it in defense.yml :(, i wanna it included in defense.yml
When “capacity maxium” added to defense
I think there should be a customization where, no matter how much 'defense' is added, the maximum allowed defense value falls within a specified range in the 'defense.yml' file. For example, 95% of the max physical defense. I believe this would limit cases where wearing too many items with +defense exceeds 100, causing errors in damage reception.
or another way, allow the modification of the damage reduction formula in the 'defense.yml' file. For example, if the formula is v=0.95^a*100, as the value of 'a' (defense) increases, 'v' (taken damage) will always approach 100% but never reach 100%."