magemonkeystudio / divinity

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defense #209

Closed 1936604130 closed 4 months ago

1936604130 commented 4 months ago

The author of ProRPGItems\item_stats\defense.yml could change the calculation of defense to Final Damage = Damage - Defense instead of Defense = Damage Protection Factor, which would allow for infinite defense values. The "Defense = Damage Protection Factor" calculation will have an upper limit of defense value. After reaching the upper limit, the player's defense value will reach 100% of the actual value, and monsters will not be able to deal damage to them. If it can be set to a simple "+-" calculation, it will be the most intuitive way to set the defense value of the equipment, and without any upper limit value, it is more flexible and free!