The inspiration came from other MMORPGs showing informations about the usage of ingredients when hovering on them. Of course, this would be kind of tricky to implement in mc so I though about a spin-off implementation.
I'd like to add the following options:
All of them require you to held the ingredient in your mainhand.
1 - Book that refers to the professions
The first idea belongs to a book where you get one or pages about the possible items you can craft with this. It could look like:
"Profession: $\<profession>"
"Possible Recipes:"
"- Recipe1"
"- Recipe2"
"-etc-"
Each page represents one profession, making them keep clean.
2 - A Pseudo Recipe GUI
When holding the item, you would basically search through all professions where this item is required and when you find it in a recipe, this one will be "copied" into a new recipe gui that doesnt belong to a specific profession. So you could basically have like 5 Items from 3 different professions in there.
The tricky part could be found in the reference of the path from those recipes so that we can re-assign them into the proper queues when closing this gui.
General conditions:
There should be a permission fusion.show for rather you are able to use that feature or not
The type of those two explained shall be determined in the config.yml -> ShowRecipesMechanic: <BOOK | GUI >
The inspiration came from other MMORPGs showing informations about the usage of ingredients when hovering on them. Of course, this would be kind of tricky to implement in mc so I though about a spin-off implementation.
I'd like to add the following options: All of them require you to held the ingredient in your mainhand.
1 - Book that refers to the professions
The first idea belongs to a book where you get one or pages about the possible items you can craft with this. It could look like: "Profession: $\<profession>" "Possible Recipes:" "- Recipe1" "- Recipe2" "-etc-"
Each page represents one profession, making them keep clean.
2 - A Pseudo Recipe GUI
When holding the item, you would basically search through all professions where this item is required and when you find it in a recipe, this one will be "copied" into a new recipe gui that doesnt belong to a specific profession. So you could basically have like 5 Items from 3 different professions in there.
The tricky part could be found in the reference of the path from those recipes so that we can re-assign them into the proper queues when closing this gui.
General conditions:
fusion.show
for rather you are able to use that feature or notconfig.yml -> ShowRecipesMechanic: <BOOK | GUI >