Closed magey closed 3 years ago
Seems to have been fixed today via a hotfix; same setup as before, but now we get:
Outcome | Chance | 95% CI | Count |
---|---|---|---|
Miss | 11.47% | ±1.03% | 419 |
Dodge | 22.26% | ±1.35% | 813 |
Parry | 14.92% | ±1.16% | 545 |
Block | 18.61% | ±1.26% | 680 |
Crit | 0.00% | ±0.00% | 0 |
Hit | 32.74% | ±1.52% | 1196 |
Dodge rating shows up on your character sheet as bonus dodge, but when getting attacked by actual mobs you don't gain the benefit from it.
Test setup
The level 70 warrior pictured above has 455 defense and 198 dodge rating which gives him 10.46% bonus dodge, and in total vs. a level 70 opponent he has:
Since he's getting attacked by a level 57 Servant of Razelikh he has an extra
(70 - 57) * 5 * 0.04% = 2.6%
to miss/dodge/parry/block/-crit, so effectively:Over 2842 attacks the results of the servant attacking the warrior:
As can be seen in the results above, all outcomes are within the expected range accounting for errors except for dodge; dodge is way off and in fact the value measured is very close to the value of dodge without the bonus from dodge rating.