Closed IndexLibrorumProhibitorum closed 4 months ago
@IndexLibrorumProhibitorum Anything that I should change/add/remove that is important for the moderation process?
If cheats were enabled, it will show it in the first line in the chat log with an !-indicator, otherwise I ignore it to avoid text noise:
if (Boolean.parseBoolean(cheatsEnabled)) {
report.append("[!] Cheats Enabled: ").append(cheatsEnabled).append("\n");
}
same for non-default values for Common Army (If you remember our union-control-thing recently ...)
Looks good and complete! I like the [!] indicator. All 3 screenshots show team 2 and 3 rather than team 1 and 2, is that intentional?
Thanks - Yes, that is from the replay-data itself. TMK Team 1 are spectators, and Team 0 are civilians (or vice versa?). That is just how it is treated within the replay.
Edit: I will release a version with the recent changes. Git should auto-close the other issues as well, when it gets released.
Information such as whether a game is ranked, whether a game is on full-share, partial-share, or no-share, and whether cheating was turned on is rather useful to handle reports.
As it is now, while I can confirm that a player Ctrl-K'd their units, I will have to check through the FAF client to see if this happened in a full-share game, since doing this in a no-share game is not technically against the rules. This information is present in the replay information, so it shouldn't be too much effort to add this in.