Closed AndrewSB closed 3 years ago
In some build configurations, there's an error where all of the GL types (like GL_BYTE, GL_UNSIGNED_INT, etc.) cannot be found. This should rectify the issue
GL_BYTE
GL_UNSIGNED_INT
this breaks for iOS
In some build configurations, there's an error where all of the GL types (like
GL_BYTE
,GL_UNSIGNED_INT
, etc.) cannot be found. This should rectify the issue