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magicien
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GLTFSceneKit
glTF loader for SceneKit
MIT License
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Add blendShapes and humanoid bone support to VRM + bugfixes
#55
Closed
magicien
closed
2 years ago
magicien
commented
2 years ago
PR for
vrm
branch
Features
Add blendShapes support
Add humanoid bone support
Bugfixes
Fix GLTFSceneSource initializer error handling
Add TEXCOORD_2 and TEXCOORD_3 to GLTFTypes
Not yet implemented but it avoids crashes when a material has more than 2 texcoords
Fix the shader file references
Change VRM meta data to optional
Improvements
Remove the submodule
SPM: add workaround for Foundation.Bundle to enable swift previews
by @AndrewSB
Remove print() for debug
PR for
vrm
branch