Its not accessing the .gltf file when I using it through url like:
do { let sceneSource = GLTFSceneSource(url: scenePath) scene = try sceneSource.scene() } catch { print("\(error.localizedDescription)") return }
its saying : The file “Box0.bin” couldn’t be opened because there is no such file.
Its not accessing the .gltf file when I using it through url like:
do { let sceneSource = GLTFSceneSource(url: scenePath) scene = try sceneSource.scene() } catch { print("\(error.localizedDescription)") return }
its saying : The file “Box0.bin” couldn’t be opened because there is no such file.