Closed petersohn closed 7 years ago
Simulations and all related code were removed from KCT for 1.2. You have to use an alternative mod, like KRASH, for simulations. I'm not sure how you managed to even get it to ask you about simulations.
Is it planned to be put back?
Anyway, it is definitely not removed properly, because I managed to start a simulation somehow. Besides, there are things like this in the code, eg. in KCT_GUI.cs
:
if (showSimulationCompleteEditor)
centralWindowPosition = GUILayout.Window(8951, centralWindowPosition, KCT_GUI.DrawSimulationCompleteEditor, "Simulation Complete!", HighLogic.Skin.window);
if (showSimulationCompleteFlight)
centralWindowPosition = GUILayout.Window(8952, centralWindowPosition, KCT_GUI.DrawSimulationCompleteFlight, "Simulation Complete!", HighLogic.Skin.window);
if (showSimulationWindow)
simulationWindowPosition = GUILayout.Window(8955, simulationWindowPosition, KCT_GUI.DrawSimulationWindow, "KCT Simulation", HighLogic.Skin.window);
I'll have to do a more thorough removal I guess. No, it isn't planned to be reintroduced. It's been slated for removal since at least 1.1. It was actually disabled by default in the last releases.
Never mind. KRASH works way more smoothly than KCT's simulation had been.
I am using the latest commit on the development branch. When I try to enter simulation, the game controls get completely locked up. Looking at the logs, the following exceptions are spammed infinitely:
I tried it in a new game, and the simultion option doesn't even appear there.