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magnetrwn
/
raylib-bubbles
C++11 Raylib bubble shooter game.
https://magnetrwn.github.io/raylib-bubbles/
BSD 3-Clause "New" or "Revised" License
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General reformats and implementation of the main game mechanics.
#12
magnetrwn
closed
2 months ago
0
Refactor using Doxygen.
#11
magnetrwn
closed
5 months ago
0
Moving to Doxygen documentation.
#10
magnetrwn
closed
4 months ago
2
TODO: Profiling GameActionMgr.
#9
magnetrwn
opened
5 months ago
0
Refactor project structure.
#8
magnetrwn
closed
6 months ago
0
TODO: detach FPS rate from game speed.
#7
magnetrwn
closed
2 months ago
1
(CXX-C2018) Found visually ambigious integer literal constant
#6
magnetrwn
closed
6 months ago
0
TODO: Make a build shell script for Powershell on Windows platforms.
#5
magnetrwn
opened
6 months ago
1
TODO: Add hysteresis to horizontal bubble attaching.
#4
magnetrwn
opened
6 months ago
0
TODO: Implement fade effects for screen changing, also allowing dynamic loading.
#3
magnetrwn
opened
6 months ago
1