magnificus / Procedural-Cities

master thesis
MIT License
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Make procedurally generates meshes destructible #15

Open unitedsoftwork opened 4 years ago

unitedsoftwork commented 4 years ago

First off, this is an awesome project that’s been undertaken. Very nice.

But I do have a question.

Where would be the best place to hook into this code to allow for the runtime meshes generated to be made into destructible meshes, using the APEX plugin?

Thank you

Zenahr commented 3 years ago

@bigbob556677 this is off topic... With which engine version did you get it to compile? 4.26 failed miserably.