Closed chozabu closed 6 years ago
It looks rather like the results in this video: https://www.youtube.com/watch?v=XeiTAMt4AfM - though would normally be displayed along with the buildings, and is only avilable for 2 layers (initial road lines and surrounding polys)
Worth noting the poly generation does look slightly odd, and there seem to be a few cases where it is odd enough to cause the occasional weird buildings as a result
This should make it easy to see what polys are being generated - can make for quick iteration testing too by disabling the BP calls after drawing the poly debug visualiser.