Closed GoogleCodeExporter closed 9 years ago
This occurs with unmodified UQM as well - I'm pretty sure this is a result of
different scales being used for different elements. Closing WontFix for now -
if someone else wants to alter this please reopen :).
Original comment by oldlapto...@gmail.com
on 26 Dec 2012 at 2:02
Jaakko, do you think you could take a look at this bug? Even if it was also
present in UQM, I'd rather have it fixed for our release if possible...
Original comment by Awakened...@gmail.com
on 28 Dec 2012 at 8:27
I will leave this for version 2: December 31st is drawing near, there are still
a lot of other bugs to squash and no one has even tested the whole game
properly on lo-res. I think I'm gonna play it quickly through on 30th or so in
320x240 for that matter.
Original comment by Jaakko.M...@gmail.com
on 28 Dec 2012 at 8:35
Original comment by Jaakko.M...@gmail.com
on 29 Dec 2012 at 12:27
I figured out an easy fix, so I could pull it off now after all! r845 should
take care of this matter.
Original comment by Jaakko.M...@gmail.com
on 29 Dec 2012 at 2:53
Original comment by Awakened...@gmail.com
on 29 Dec 2012 at 9:28
Original issue reported on code.google.com by
Awakened...@gmail.com
on 26 Dec 2012 at 5:40Attachments: