Closed maguillen1998 closed 1 year ago
1) created a base class for monster behaviors and implemented a derived skeleton behaviors class from it 2) fixed attack animation getting stuck for medieval warrior 3) implemented basic attack reactivity for test dummy and skeleton
1) created a base class for monster behaviors and implemented a derived skeleton behaviors class from it 2) fixed attack animation getting stuck for medieval warrior 3) implemented basic attack reactivity for test dummy and skeleton