A Minecraft modpack that aims to turn MC into an ARPG similar to Path of Exile and Diablo II. Focused progression and exploration is the main goal of the modpack.
GNU General Public License v3.0
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[BUG] Monsters hit by fire damage do not give XP #59
Technical Specs (please complete the following information):
Craft to Exile Resolution 0.1.2
World Type Multiplayer
RAM Allocation 8 GB
Describe the bug
Monsters hit by even a single elemental fire damage tick from enchantment procs or the sun (in case of undead), do not give XP, regardless of how much damage you've dealt.
To Reproduce
Steps to reproduce the behavior:
Fight an enemy
Set enemy on fire with enchantment such as Fire Aspect or daylight for Undead.
Kill enemy.
Get no XP.
Expected behavior
Enemies give XP when killed.
Additional Information (screen shots, etc.)
I'm not sure if there are other elemental types that count as 'environmental damage' that could be tested, but its likely because the fire damage procs are considered 'environmental damage'.
Other players are reporting that if you land the last that you can get XP, though its a toss up if you get the hit or the ticking environmental damage.
Technical Specs (please complete the following information):
Describe the bug Monsters hit by even a single elemental fire damage tick from enchantment procs or the sun (in case of undead), do not give XP, regardless of how much damage you've dealt.
To Reproduce Steps to reproduce the behavior:
Expected behavior Enemies give XP when killed.
Additional Information (screen shots, etc.) I'm not sure if there are other elemental types that count as 'environmental damage' that could be tested, but its likely because the fire damage procs are considered 'environmental damage'.