A Minecraft modpack that aims to turn MC into an ARPG similar to Path of Exile and Diablo II. Focused progression and exploration is the main goal of the modpack.
GNU General Public License v3.0
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[BUG] Dagger not cost energy when fighting, souls not work on daggers and spells have no damage when held dagger #79
Technical Specs (please complete the following information):
Craft to Exile Resolution 0.2.0
World Type Multiplayers
RAM Allocation 6GB
Describe the bug
All of the dagger weapon, include stone dagger, iron dagger, gold dagger, diamond dagger and netherite dagger not cost energy bar when using, and not supported by soul additions. Also, the spells do no damage.
To Reproduce
Steps to reproduce the behavior:
Craft any dagger above
Click to change mining mode to epic fight mode
Find a zombie to kill. Doing the damage without cost energy.
At the same time, 5 vanilla damage dagger with 2 damage addition soul can do only 1/5 damage than a common sword with 6 vanilla damage with 1 damage soul. Seems like the soul is not work on the dagger. Also, with the dagger and use a spell, but spell do no damage
Expected behavior
Dagger should work as other type weapons: Cost energy bar when using, soul addition can work on the dagger, spells have damage
Technical Specs (please complete the following information):
Describe the bug All of the dagger weapon, include stone dagger, iron dagger, gold dagger, diamond dagger and netherite dagger not cost energy bar when using, and not supported by soul additions. Also, the spells do no damage.
To Reproduce Steps to reproduce the behavior:
Expected behavior Dagger should work as other type weapons: Cost energy bar when using, soul addition can work on the dagger, spells have damage
Additional Information (screen shots, etc.) N/A