mahjerion / Craft-to-Exile-Harmony

A Minecraft modpack that aims to turn MC into an ARPG similar to Path of Exile and Diablo II. Progression-lite is the main goal of the modpack.
GNU General Public License v3.0
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[FEEDBACK] Jewelry Durability #39

Closed JLDAGH closed 3 years ago

JLDAGH commented 3 years ago

Is your feature request related to a problem? Please describe. Despite the fact that the raw durability numbers of jewelry (rings and amulet) is almost always higher than the the regular armor pieces, jewelry loses durability much, much faster than armor. To the point where you'll repair your jewelry 6 or more times before you even need to start worrying about your regular armor, and this is while enchanted with unbreaking 3 (provided that enchantment affects jewelry, which I assume it does).

Describe the solution you'd like I'd like jewelry durability buffed somewhat. The fact that its durability is hidden behind another button press in the menu makes the matter worse unfortunately. I have to remember to check its durability on a regular basis, or risk losing a good piece of gear. Hence my general preference to not wear jewelry at all. My preference would be that its durability was similar to armor, so that when you go to repair your armor, you also repair your jewelry, and you're all set for another long bit of fighting.

Describe alternatives you've considered If jewelry durability were at least easier to see at a glance, that'd help me in remembering to check it on a more regular basis.

Additional context Just seems odd that jewelry durability drops so, so much faster than armor, when armor is what is being directly hit by mobs.

JLDAGH commented 3 years ago

Moved to Age of Exile GitHub