Open yyc-git opened 4 years ago
vulkan 1.2 support callable shaders, does the webgpu project support it???
it means that the shader binding table should support callable shader, and the GPUShaderStage should add RAY_CALLABLE !
Not yet, I'm not sure how important they are for ray tracing. Also please post issues regarding ray tracing here
vulkan 1.2 support callable shaders, does the webgpu project support it???
it means that the shader binding table should support callable shader, and the GPUShaderStage should add RAY_CALLABLE !