maikerumine / mobs_mc

MC like mobs from many authors. This should be complete when released.
GNU General Public License v3.0
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What to do about mob heads? #78

Closed Wuzzy2 closed 7 years ago

Wuzzy2 commented 7 years ago

I am not sure what we should do with the mob heads. I am not happy the way they are done now.

I am inclined to say “remove” and just put aliases into 0_gameconfig.lua and keep the mob drops.

Instead, we let the subgame add the heads. I think we already have way too many items in this mod and heads are not trivial. Heads are supposed to be rare anyway.

Well, at least that's my idea. But I am not sure. What do you think we should do with the mob heads?

Note for this mod, we only need 4 heads: zombie head, skeleton skull, wither skeleton skull and creeper head because those are the only ones which can be dropped from mobs.

See also: http://minecraft.gamepedia.com/Head

Wuzzy2 commented 7 years ago

@kingoscargames

maikerumine commented 7 years ago

agreed, however they do drop under rare situation.. head textures were made by me based off existing back when this started.

maikerumine commented 7 years ago

we need for crafting wither in world.

Wuzzy2 commented 7 years ago

Good point. It's just that I'm really not happy with adding another non-trivial component to the mod which is not a mob. I feel that heads are something which make a lot of sense in a different mod. The current approach of mobs_mc is really “everything and the kitchen sink”. :D

At least heads are not as bad as with bow and arrows, which I think should really get outsourced (if we can).

I'm starting to think more and more that we might turn mobs_mc into a modpack with the core mod only for the raw mobs, and the other mods include the items. What do you think about this?

For a quick-and-dirty solution I think we just stick with the head items (for now) and just clean up the mess a bit. Also, I noticed my mcl_heads mod in MineClone 2 is just 47 lines long.

kingoscargames commented 7 years ago

Also would it be possible to use a model that uses the same textures as the mobs? So that it would need less textures. (i think that is how mc does it)

Wuzzy2 commented 7 years ago

Now I think it is actually not that bad in having the mob heads in the mod. Mob head code has been simplified, they use the original mob textures, the code is actually rather short and the mob heads can be replaced if needed. I think it's not a real problem anymore.