Open camden-bock opened 5 years ago
Please note, none of these should inherit from MonoBehaviour
@rene
Nathan will add a reference to the scripts here
Start with line segment
ready for testing.
https://github.com/nickgravelyn/Triangulator/tree/master/Triangulator
Potential method for rendering polygons
@nsgnn should this be redesigned in terms of user stories or left as is?
@reneyost123
dumb thing that I hadn't considered. We should investigate if others' have open source c# libraries for this.
Prepare for a new ECS/GGB rendering pipeline. Describe each object as a procedural mesh.
GeoGebra's object structure will be the basis for object types.
These will be grouped into paths, surfaces and regions and non-geometericObjects.
The class structure should be diagrammed with UML. Everything above will fall into the tree below.
GeoElement -- Point -- Path -- Surface -- Region -- NonGeometeric