Closed hemebond closed 3 months ago
Thanks for reporting this! Not sure how I missed it. I'm hoping to have more time to spend on the project soon, this will be the first thing I'll fix. For now you should be able to build like this, or with something similar (the important part is the single_source=true
):
scons -j12 platform=linux single_source=true use_llvm=true
When I find time I'll also update the documentation and project description with more details. I'll keep this issue open until this is actually fixed with build documentation written.
Please keep opening new issues for anything else you run into, there's plenty I will miss on my own, and it really helps with motivation to know someone is interested in using the project!
With d678a2f it should now be possible to build both as single source and separate source without issue. Still need to update build documentation tho.
Now tracking documentation tasks in #8, so will close this as the issue is otherwise fixed.
I've successfully built the latest godot-python-extension code using the latest Godot 4.2.1 download. I copied the test project and tried to run it. It restarts once to enable the extension, but afterwards crashes with this error: