Open tiagodmed opened 4 years ago
It extracts all texture maps from the file, if there's no texture, its value is defined in the scene json.
It extracts all texture maps from the file, if there's no texture, its value is defined in the scene json.
In theory yes, but all the files I have already extracted have a glossiness map and it is not extracted. The marmoset .mview files show the preview of the gloss map, so you can tell if the model has the map or not. Even if you look at the code, the only maps listed are albedo, normal, specular and opacity (although this one isn't being extracted either).
It extracts all texture maps from the file, if there's no texture, its value is defined in the scene json.
😳 I got it through the command window using extract_mview. 🤪 kkkkkkkk, thak's!
It extracts all texture maps from the file, if there's no texture, its value is defined in the scene json.
I got it through the command window using extract_mview. kkkkkkkk, thak's!
Hello, I also encountered this problem. Can you give me some detailed tips for exporting gloss maps?
The MTL file extracted from .dat does not contain full definitions, when load by three.js only black object displays.
The MTL file extracted from .dat does not contain full definitions, when load by three.js only black object displays.
Why are you posting here? Make a new issue.
它从文件中提取所有纹理映射,如果没有纹理,则在场景 json 中定义其值。
😳我使用 extract_mview 通过命令窗口获得了它。🤪噗嗤嗤,咔嚓!
Can you explain in detail how the command window uses call?
The tool doesn't extract the gloss map, it is sorely missed! *The alpha map is also not being extracted. Is there any chance that this will be fixed?