majora2007 / CerebralAcademy

Design for Learning in Virtual Worlds class project.
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Mana Bar needs a limit. #10

Closed bkha1 closed 11 years ago

bkha1 commented 11 years ago

The Mana Bar needs to check whether or not it has enough energy to perform ability.

majora2007 commented 11 years ago

Implemented in Commit: 6594e7ca0a14c32017a6dbe81fb37f36b3dbffb7

bkha1 commented 11 years ago

You should probably increase the mana rate or something. Playing through the dungeon is taking an unnecessarily long time. The player doesn't even start out with enough mana to get through the first block.

majora2007 commented 11 years ago

What should this be? How about refill rate at 10 mana / sec? I can start them with max mana too.

Joseph Milazzo

On Tue, Mar 26, 2013 at 4:16 PM, bkha1 notifications@github.com wrote:

You should probably increase the mana rate or something. Playing through the dungeon is taking an unnecessarily long time. The player doesn't even start out with enough mana to get through the first block.

— Reply to this email directly or view it on GitHubhttps://github.com/majora2007/CerebralAcademy/issues/10#issuecomment-15495020 .

bkha1 commented 11 years ago

The max is 100 right? 10/sec sounds good. We need it so that the player won't need to sit there and wait for too long if they use up too much.