In order for the EEG to be used, a player must use a profile from the Control Panel. We have two methods of handling this.
The user will export their profile through the Control Panel and through profile creation we will ask for input of file location.
We will create a basic ("empty") profile which will be copied and renamed to user's profile name. This profile will be managed by us and loaded into the Control Panel and updated. On returning to game, the profile will be pulled. This data will be stored in %appdata%/.cerebralacademy/profiles/
The second option is the best in my opinion. What this will require from us is:
Add ability to load a save game (not required)
Implement some File I/O (simple with C#)
Update implementation of EmotivHandler (very simple for me to do)
In order for the EEG to be used, a player must use a profile from the Control Panel. We have two methods of handling this.
The second option is the best in my opinion. What this will require from us is:
Please comment and discuss the best option.