makamys / Neodymium

Reimplements chunk rendering using modern OpenGL features to improve performance (1.7.10)
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log spam "unsupported tessellator flags" #15

Closed Fiyorin closed 1 year ago

Fiyorin commented 1 year ago

image getting this every second on GTNH, any ideas?

Fiyorin commented 1 year ago

nothing unusually at that world render position: chemically inert machine casing another person reported the same issue

chochem commented 1 year ago

I have the same (also in GTNH). I narrowed it down a bit:

1) the position in the log does not seem to be correct. it only gives the right chunk. 2) the offending block seems to be enderio item conduits (well there might be more but that was it for me)

not sure if this is something to be fixed on the side of neodymium or enderio.

Specifically I am using: EnderIO-2.4.2, from GTNH, https://github.com/GTNewHorizons/EnderIO neodymium 0.1.8+nomixin (with unimixins-all-1.7.10-0.1.5)

makamys commented 1 year ago

the position in the log does not seem to be correct. it only gives the right chunk.

Yep, it's the coordinates of the corner of the 16x16x16 region in which the rendering error is.

the offending block seems to be enderio item conduits

I managed to fix this one, let me know if there's more.

Also I should mention that there is an option to disable warnings (silenceErrors) if they ever get too annoying.

chochem commented 1 year ago

nice, thanks!