makehumancommunity / makehuman-plugin-for-blender

!DEPRECATED! Plugin for makehuman and related programs (it has been replaced with MPFB2)
https://static.makehumancommunity.org/mpfb.html
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Feature: rebuild the MHX2 rig. #53

Open Aranuvir opened 5 years ago

Aranuvir commented 5 years ago

I really like the sophisticated fk/ik rig With the option to switch the kinematics for each body part individually. Actually it would be good to have a set of rigs with different complexity for different use cases.

maddes8cht commented 4 years ago

SO sad noone seems to work on this. Having a more sophisticated fk/ik rig should be a key feature. Maybe additional or other advanced rigs to be implemented could be blenrig. It's well documented and very powerful.

https://cloud.blender.org/p/blenrig/56966411c379cf44546120e8

Of course one can apply blenrig himself on a character -but it would be great to be able to chose a full fledged blenrig from makehuman.

DummiesBelow commented 4 years ago

What I would love is if this addon would be compatible with Rigify. I know without the addon, you could export a mhx2, then when importing that to blender, you have the option to import as Rigify, I wonder if that feature would be possible within this plugin.