makehumancommunity / makehuman-plugin-for-blender

!DEPRECATED! Plugin for makehuman and related programs (it has been replaced with MPFB2)
https://static.makehumancommunity.org/mpfb.html
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Kinect 360 with USB connection not working #67

Closed smithian123 closed 4 years ago

smithian123 commented 4 years ago

The tooltip on the 'Type: Kinect2' drop list indicates that a kinect from an xbox360 will work. However upon hitting 'Record' I receive an error message about a missing dll;

Error DLL: KinectotoJSON_x64.dll, on path: C:\Users\Admin\Appdata\Roaming\Blender Foundation\Blender\2.82\addons\MH_Community\mocap\kinect2, failed to load. Is Kinectt re-distributable installed?

Can this be addressed to make an xbox360 (working correctly with other software on PC) functional or is it only for Kinect2 hardware?

Thanks, Ian

Palmer-JC commented 4 years ago

No, the SDK between the Kinect2 is different & as well as the # of bones. I have generalized the code to possibly handle the next Kinect, Kinect Azure, but that is still a developer product.

I do not have Kinect360 nor a Kinect Azure, as well.

On Sat, May 9, 2020 at 12:17 AM smithian123 notifications@github.com wrote:

The tooltip on the 'Type: Kinect2' drop list indicates that a kinect from an xbox360 will work. However upon hitting 'Record' I receive an error message about a missing dll;

Error DLL: KinectotoJSON_x64.dll, on path: C:\Users\Admin\Appdata\Roaming\Blender Foundation\Blender\2.82\addons\MH_Community\mocap\kinect2, failed to load. Is Kinectt re-distributable installed?

Can this be addressed to make an xbox360 (working correctly with other software on PC) functional or is it only for Kinect2 hardware?

Thanks, Ian

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