Closed dbrown7080 closed 2 years ago
To be honest, I do not think this kind of bug report meets any minimal requirement to be useful.
Depending on the type of rig, disconnected bones might rather be a feature than a bug (however plenty more information is needed).
Suggesting to reject the issue to the other Devs!
No further info here, closing...
I'm having problems with not all bones not being connected., when imported into Blender.