I wrote on the forum then realized about the issue tracker.
When I use Make Target (v2.1.0) symmetrize (copy -x to +x), I get a laaarge nose and mouth and eye is off:
I used Make Target last year and it didn't happen.
At first I thought it was my tweaks, so I restarted MH (1.2.0 final) and tried with default dude.
The head and neck is not symmetrical anymore (it was in 2019, see tutorial from MakeHuman https://youtu.be/xATm4zRloPQ?t=195), see the line is going on the side of the nose, it's visible on shoulders, nipples and wrists, but the groin is OK, like a slight rotation of some vertices around Y:
Do you also have that by default?
Is there a fix for the latest version?
What happened to default dude? #save_default_dude! :D
I wrote on the forum then realized about the issue tracker.
When I use Make Target (v2.1.0) symmetrize (copy -x to +x), I get a laaarge nose and mouth and eye is off:![image](https://user-images.githubusercontent.com/65325/171015185-a62206c8-2b8f-40ab-95e2-714a5e9c860c.png)
I used Make Target last year and it didn't happen. At first I thought it was my tweaks, so I restarted MH (1.2.0 final) and tried with default dude.
The head and neck is not symmetrical anymore (it was in 2019, see tutorial from MakeHuman https://youtu.be/xATm4zRloPQ?t=195), see the line is going on the side of the nose, it's visible on shoulders, nipples and wrists, but the groin is OK, like a slight rotation of some vertices around Y:![image](https://user-images.githubusercontent.com/65325/171015282-c082d49d-013d-4e3c-b54e-d0b01382f856.png)
Do you also have that by default? Is there a fix for the latest version? What happened to default dude? #save_default_dude! :D