makehumancommunity / makehuman

This is the main repository for the MakeHuman application as such.
http://www.makehumancommunity.org
Other
1.18k stars 244 forks source link

zoom to "zoom-point" not functioning #208

Open rwbaer opened 1 year ago

rwbaer commented 1 year ago

The right-click to set "zoom-point" and drag to zoom to "zoom-point" behavior seems to no longer be working on the most recent pushes (at least on Windows machines).

This feature is working in build 20210426 final (HEAD:409e74d4)

rwbaer commented 1 year ago

The pointing behavior woked after Aranuvir's commmit to Update 7_scipting.py on 6/25/2022 but broke with the commit of kshepherd2013 pull request on 6/25/2022 where QGLWidget went to QOpenGLWidget

still works 1.2.1 alpha (master:e9dcf887) Broken 1.2.1 alpha (master:66945820)

rwbaer commented 1 year ago

As Keith pointed out it seems QGLWidget is depricated as of QT5.4 and QOpenGLWidget is its successor. They are billed as being semi swapable replacements, but there are some fine points that may be affecting us. I'm not sure the first try addresses all the things related to updates that need doing.

rwbaer commented 1 year ago

Interestingly, there is an interaction between the loss of this behavior and the "shadow" behavior after render. If I start (from source) the human shows and can be seen in the various tabs. But if I right click the face, I can not zoom to the face.

If I then "render" and return to the modeling tab, I see the "shadowed human", but I can now right click on the head and zoom to the head works properly again.

Aranuvir commented 1 year ago

I checked this and can confirm the change in behavior. That's an important error!