Open Fak3 opened 5 years ago
Is this alpha 2 or the special test build to attempt solving GL problems?
This is master branch of this repo.
It's a problem with the skin shader. I'm not sure if the glsl code for this shader is correct. Maybe we should consider to remove the skin_vertex and _fragment shder from the code...
mh version: git master I went to "utilities" -> "material editor" and switched few times the shader from "phong" to another one (tried few others actually) and then back to "phong". The makehuman became very slow, and after some time stopped to render anything in the main view. Every few seconds following two variants of errors appear in the log:
The skin was downloaded from community, id:1125 "Light skin with natural makeup"