makrohn / Universal-LPC-spritesheet

An attempt to merge most character assets generated by the Liberated Pixel Cup into a single .xcf, where they can be mixed and matched.
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Fix Using Wrong Hands in Swing Animations #49

Open jrconway3 opened 10 years ago

jrconway3 commented 10 years ago

I noticed a while back that the hands were off when using weapons. It'd probably be beneficial to fix this up by updating the hands to switch properly when switching different angles. This is primarily an issue with the swing animations.

It may be a nuisance, but I'd like to fix these animations later and likely add on alternating hands as well. There should be enough room to simply add a separate swing animation right next to the main one so there's both left-handed and right-handed swinging.

Low priority, but I'm marking it off here and will eventually work on it. Mainly because I wanted to have animations with weapons in either hand.

For the bow and lance animations, the only problem is that the two side animations are literally just mirrored. The animations should probably appear on the other side of the body here to make it look right. That's really the only problem, though. Its not as big of a concern as the slash animations either.