makrohn / Universal-LPC-spritesheet

An attempt to merge most character assets generated by the Liberated Pixel Cup into a single .xcf, where they can be mixed and matched.
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Put weapons and shields in different hands (walkdown) #58

Open tricid opened 10 years ago

tricid commented 10 years ago

I wasn't sure if I should create a new issue or add this in another with a comment.

When having a dagger and shield equipped, the walk down animation has one hand holding both.

Example (if this link works): http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/#?clothes=longsleeve_brown&legs=pants_red&mail=chain&armor=chest_plate&hair=plain_brunette&spikes=none&shoes=boots_metal&belt=leather&weapon=dagger&shield=on

tricid commented 10 years ago

due to the swing animations I think it'd be easiest to make shields go on the left side of the sprite in the walkdown orientation (or right hand I guess)